|
There's a very nice little short piece made on a Canon D-SLR that makes me think it's ready as an HD shooting technique. Looks nearly as nice as a Red - more photographic than filmic, but that may be down to the maker. Reverie |
|
Read more...
|
|
|
There's been a bit of a push for 'uncompressed' as a file format definition for onsite video delivery - as if it's a magic bullet. But there's some severe problems with that specification, as many technicians have been finding. |
|
Read more...
|
|
We often describe Synchromesh as a 'Multi-Res' playback system, and there's a good reason for that. What we do is keep each video in a native format as long as possible, avoiding scaling or conversion as much as possible. In the case of resolution, and interlace mode, that means trying to only scale the video once. |
|
Read more...
|
|
There are lots of reasons to build a system with Linux. We could have chosen any of the unixes such as OpenBSD, Mac OS X or GNU/Linux. We could also have chosen Windows from Microsoft. But for lots of reasons, we chose GNU/Linux. For one thing, with many GNU utilities that build nicely on top of the Linux kernel, we can choose which pieces we need and which we don’t. For example we don’t need a file manager since Synchromesh takes care of that for us. We also don’t need a desktop environment since Synchromesh will be the only application the user is running. The fewer pieces we have in the system, the more stable and consistent an environment it is for the user. The Unix systems from Sun, SGI and Mac (Solaris, Irix and OS X) each have their own kernel and their own versions of the various utilities. And they are generally built to be operated in a graphical environment with a specific look-and-feel. Microsoft’s Windows is similar in this regard, but they have a very different underlying system. We want to be able to tailor our underlying system to our needs. And Synchromesh should have its own look-and-feel no matter what’s underneath. Since there are so many ways to assemble a GNU/Linux system, everyone does it a bit differently. So you’ll find linux distributions called Debian, Gentoo, Red Hat, etc. These “distro’s” also have different offshoots. One that’s quite popular right now is Ubuntu which is a Debian-based system from Canonical, LTD. The distribution we’ve chosen is Arch Linux and it’s a system that you can easily set up on a variety hardware. But the reason we chose Arch their “keep it simple” philosophy in that it installs only the base GNU/Linux system and you have to install everything else manually. After the base install you won’t even have a working mouse. We’ve installed Arch and then added the X windowing system and a few other libraries. And the Synchromesh application of course. So basically we’ve chosen to build Synchromesh on a simple, stable platform that’s designed to do only one thing: give you the best possible experience. |
|
QuadSync is Synchromesh's propietary method of sync'ing video playback between units, even - in some situations, between outputs or units that don't genlock (no genlock video input). This technique goes far past the trivial sync that most competitors represent as 'frame-accurate'.  QuadSync uses at least one genlock input, anywhere in the mesh, low-level packet-based Ethernet clock sync'ing techniques, locked frame based playback, and finally a vertical blanking based predictive frame switch at output. The output switch gives an exact frame & field accuracy with SDI outputs, +/- 1 output field with unlocked DVI or frame & field accuracy with DVI outputs feeding to another frame buffer - such as an LED processor, Sypder, Encore etc. By the way, the next time another vendor tells you their computer based system is frame accurate, ask them if the frames output in reference to an external reference or just to each other. Cruel, but enlightening. |
|
Learn more...
|
|
|
|
|
<< Start < Prev 1 2 Next > End >>
|
|
Page 1 of 2 |