| Internal Transitions |
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Each Synchromesh unit plays back one or more tracks, and in each of those tracks has two sides - next and current. When one clip is playing, another clip can be pre-cued cleanly and made ready to play. On cue, all Synchromesh channels can cleanly transition to the pre-loaded next clip. The default video transition is a dissolve (with a hand-tuned fade curve), and for audio, a cross-fade. Other transitions can be loaded in as MeshScripts, including complex 3D flips or alpha channel transitions. Transitions are carried out at full frame rate, in exact sync between units. |
Synchromesh offers a range of digital playback solutions for event or installation use, using cutting edge GPU-based video processing.
We'd like to help you decide whether we have a solution for your challenges.
| Media |