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Internal Transitions PDF Print E-mail

Each Synchromesh unit plays back one or more tracks, and in each of those tracks has two sides - next and current. When one clip is playing, another clip can be pre-cued cleanly and made ready to play. On cue, all Synchromesh channels can cleanly transition to the pre-loaded next clip.

The default video transition is a dissolve (with a hand-tuned fade curve), and for audio, a cross-fade. Other transitions can be loaded in as MeshScripts, including complex 3D flips or alpha channel transitions.

Transitions are carried out at full frame rate, in exact sync between units.

 

Models

DDR
Turbine
Spark

Synchromesh offers a range of digital playback solutions for event or installation use, using cutting edge GPU-based video processing.

We'd like to help you decide whether we have a solution for your challenges.

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